Epic failures in the game development field. This blog covers funny/weird issues and bugs from games that happened during development. Send your own contributions to igetyourfail at repi.se (can be anonymous if specified)
"Is an FPS" is supposed to be a negative thing? Are all things in there supposed to be negative?
They're not necessarily "negative," but they're all things we've seen a million times. The more a game borrows from this table, the more it can be tagged as derivative and uninspired.
I dunno, that table is extremely broad. Being an FPS doesn't means the game is derivative or uninspired. Not to mention that being derivative and uninspired isn't exactly a new thing in games.If anything, I'd say that games of today are way more original than they were years ago.
>Are all things in there supposed to be negative?I believe some "indie" game developers think so. I'm surprised there is no cell "more than 60 minutes gameplay".
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4 comments:
"Is an FPS" is supposed to be a negative thing? Are all things in there supposed to be negative?
They're not necessarily "negative," but they're all things we've seen a million times. The more a game borrows from this table, the more it can be tagged as derivative and uninspired.
I dunno, that table is extremely broad. Being an FPS doesn't means the game is derivative or uninspired.
Not to mention that being derivative and uninspired isn't exactly a new thing in games.
If anything, I'd say that games of today are way more original than they were years ago.
>Are all things in there supposed to be negative?
I believe some "indie" game developers think so. I'm surprised there is no cell "more than 60 minutes gameplay".
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