*** [Engine.Game_Xxx_Release.elf] Error 1
Error 2 from Engine.Game - build stopping
Engine.Game - 23294 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Total Build Time 0:12
Epic failures in the game development field.
This blog covers funny/weird issues and bugs from games that happened during development.
Send your own contributions to igetyourfail at repi.se (can be anonymous if specified)
Thursday, November 27, 2008
Friday, November 21, 2008
Tuesday, November 18, 2008
StringUtil.h
// Some shims
__forceinline bool isEmpty(const char* str) { return *str == 0; }
__forceinline bool isEmpty(const eastl::string& str) { return !str.empty(); }
__forceinline bool is_empty(const eastl::string& str) { return str.empty(); }
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