For the next release you could add a realtime shadow by simple adding a lightsource.
If you want to know how to do this please call me.
It's a bit more complicated than that. We want to do it for 2.0 release, but that's not 100% certain. Currently you can do shadows using a blob-shadow, or bake your shadows into a texture...
Thanks for the offer of assistance in any case.
Here an example how to create realtimeshadows:
I hope somebody in your team knows what I mean with this. If not then you can contact me at the telephone number below.
I hope this will help you to create realtimeshadows. (I would like to use them)
(Thanks to Aras)
Epic failures in the game development field.
This blog covers funny/weird issues and bugs from games that happened during development.
Send your own contributions to igetyourfail at repi.se (can be anonymous if specified)
- ► 2009 (35)