Epic failures in the game development field.

This blog covers funny/weird issues and bugs from games that happened during development.

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Showing posts with label audio. Show all posts
Showing posts with label audio. Show all posts

Tuesday, December 15, 2009

Thursday, March 13, 2008

can has paddid bufr pls?


*****************************************************************************
RWAudioCore Library assertion failed:
Info : rw::audio::core::System::GetCommandSlot() - Ran out of command buffer space.
Please increase the size of the command buffer specified to rw::audio::core::System::CreateInstance().
Assert: mCommandIndex <= mCommandBufferSize
File : C:/packages/rwaudiocore/3.06.01/include/rw/audio/core/system.h
Line : 2684
*****************************************************************************

(Submitted by Scav)

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