Epic failures in the game development field.

This blog covers funny/weird issues and bugs from games that happened during development.

Send your own contributions to igetyourfail at repi.se (can be anonymous if specified)

Monday, January 31, 2011

Modern Gamedev Bingo



(Thanks Christina)

5 comments:

Feferuco said...

"Is an FPS" is supposed to be a negative thing? Are all things in there supposed to be negative?

Pedro Luchini said...

They're not necessarily "negative," but they're all things we've seen a million times. The more a game borrows from this table, the more it can be tagged as derivative and uninspired.

Feferuco said...

I dunno, that table is extremely broad. Being an FPS doesn't means the game is derivative or uninspired.

Not to mention that being derivative and uninspired isn't exactly a new thing in games.

If anything, I'd say that games of today are way more original than they were years ago.

legolegs said...

>Are all things in there supposed to be negative?

I believe some "indie" game developers think so. I'm surprised there is no cell "more than 60 minutes gameplay".

Big McLargeHuge said...

Where's "trailer made by Blur"?

Followers