Epic failures in the game development field.

This blog covers funny/weird issues and bugs from games that happened during development.

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Friday, January 29, 2010

Divide by Zero Shadow Mapping



(Thanks Aras)

2 comments:

Riddlemaster said...

If aliasing was removed... it would be a really interesting effect :)

Pat Wilson said...

Hay I know those lightmaps...good stuff :)

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